ARKTIKA.1 Patch Notes

By Arvid Bayev

We are continuously striving to make ARKTIKA.1 the best possible VR experience for the community. On this page you can find all the latest patch notes. Our latest update includes German, French, and Spanish language options and Cloud Save functionality!

Patch v.420870 [01.12.2017]

Localization

• ARKTIKA.1 is now available in German, French, and Spanish!

 

Cloud Saves

• ARKTIKA.1 now has a Cloud Save functionality that retains your save files, so you can play from any PC.

 

Technical

• Fixed a bug causing saved progress to persist between different Oculus accounts on the same machine.

• Fixed several known crashes.

• Multiple performance improvements throughout.

 

Level Specific

• Fixed a few bugs encountered during METRO: Robot Gone Rogue causing yagas to act unintentionally.

• Fixed a bug where objects thrown at the player by the mech in METRO: Robot Gone Rogue and TERMINAL: Robot Redux were not destructible.

• Updated balance for the Punisher against the mech in METRO: Robot Gone Rogue and TERMINAL: Robot Redux.

• Fixed a bug encountered during the mech battles in METRO: Robot Gone Rogue and TERMINAL: Robot Redux causing the mech to become immortal or act unintentionally.

• Fixed a bug causing the drone to infinitely format data in SECRET HQ: Unknown Territory.

• Fixed a bug allowing the player to destroy the Firebird using the Punisher in GALLERIA: Meeting Mr. Mitchell.

• Fixed a bug preventing progression in RAIL DEPOT: The Vault with Punisher equipped.

• Fixed a bug with container locks on RAIL DEPOT: The Vault.

 

Gameplay

• The player can no longer accidentally start levels without their weapons holstered.

• Weapon balance adjusted throughout.

• Weapon damage output post-upgrade has been corrected.

• Attachments have been balanced throughout to work more accurately and provide the player with better precision.

• Several achievements and perks have been balanced.

• Fixed a bug allowing the player to destroy friendly drones with the EM Pulse perk.

• Fixed several bugs involving movement points causing the player to get stuck.

• Fixed several additional minor bugs.

 

Patch v.416462 [01.11.2017]

TECHNICAL

• Fixed several bugs causing crashing issues on launch and throughout the game.

• Fixed a bug causing stuttering and freezes on Ryzen processors.

• Fixed a bug causing the player to experience sound issues on launch.

• Fixed several FPS issues.

 

LEVEL SPECIFIC

• Fixed a bug in Citadel causing the player to ride through the elevator floor.

• Fixed a few bugs encountered during the mech battles in METRO: Robot Gone Rogue and TERMINAL: The Lab causing the mech to act unintentionally.

• Fixed a bug in GALLERIA: The Lab preventing progression when the player tried to take the box with samples from Victoria.

• Fixed a bug allowing the player to break the steam valve and prevent progression using Punisher in CARGO: Red Ice Reward.

• Fixed a bug allowing the player to kill the friendly drone using the EM Pulse perk in TERMINAL: Robot Redux.

• Fixed a bug causing soldiers to appear closer to the player if the Carver or Hunter attachment was equipped during TERMINAL: Robot Redux.

• Fixed a bug allowing the player to kill the friendly drone using the EM Pulse perk in SECRET HQ: Unknown Territory.

• Fixed a bug preventing level progression on SECRET HQ: Unknown Territory if the enemy sniper destroys the drone. The player can now finish the mission after failing the second objective.

• Fixed a bug causing the light soldier enemy to get stuck on the stairwell in SECRET HQ: Unknown Territory.

• Fixed a bug in SECRET HQ: Unknown Territory allowing the player to teleport to a movement point in midair in the elevator shaft.

• Fixed a bug in SECRET HQ: Unknown Territory where enemies were spawning in front of the player at the elevator.

• Fixed a bug in SECRET HQ: Unknown Territory causing the next movement point to disappear if the player teleports before the elevator has stopped.

• Fixed a bug in the RAIL DEPOT: The Vault puzzle causing issues with incorrect box placement.

 

GAMEPLAY

• Game difficulty has been changed from Easy to Medium by default.

• Fixed several bugs involving movement points causing the player to get stuck. The player will no longer be able to teleport to incorrect nodes.

• Corrected the player’s height in the car in Citadel, CARGO: Final Showdown, and GALLERIA: Meeting Mr. Mitchell.

• Fixed a bug where the confirmation submenu didn’t pop up when buying weapons from the store.

• Fixed a bug preventing secondary objective prices to not appear in wrist menu.

• Fixed a bug where the Umbani wasn’t destroying all destructible objects.

• Fixed a bug causing strange shadows when the player teleported using two torchlight attachments.

• Fixed several additional minor bugs

 

SUGGESTIONS FOR COMMON ISSUES

• The game crashes on launch.

If your PC/laptop has an integrated GPU, the game may be trying to run on the integrated GPU. Try changing your settings to use a supported Graphics Card instead.

• Sound issues on launch.

Try to install DirectX End-User Runtimes (June 2010) from the below link: https://www.microsoft.com/en-us/download/details.aspx?id=8109&751be11f-ede8-5a0c-058c-2ee190a24fa6=True

Patch v.413165 [10.10.2017]

• Fixed several bugs causing crashing issues throughout the game.

• Fixed a bug causing difficulty retrieving weapons from holster.

• Fixed several additional minor bugs.